Available for New Challenges

Hi, I'm Sigit Wahab Albi

C# Programmer & Unity Developer

I build simulation software, multiplayer systems, and enterprise applications using Unity and C#.

Portfolio.cs
using Unity.Engine;
using Mirror.Network;
public class Developer : MonoBehaviour
{
public string name = "Sigit Wahab Albi";
public string role = "C# Programmer & Unity Dev";
Simulation Build() => new Simulation();
Multiplayer Create() => new Multiplayer();
}
// Ready to build & deliver

About Me

Building software solutions that bridge simulation, logistics, and real-world operations.

I'm a C# Programmer and Unity Developer with experience developing simulation software, multiplayer systems, and enterprise applications. My work focuses on creating practical digital solutions that support training, logistics, transportation, and operational efficiency.

Throughout my career, I have contributed to projects involving Port Harbour, VTCV, ODOL (Over Dimension Over Load), Rekayasa Lalulintas, Tiket passenger, API integrations, and real-time multiplayer applications. I enjoy transforming complex operational processes into reliable and user-friendly software solutions.

6+

Projects Delivered

2+

Years Experience

6+

Simulation Systems

100%

Client-Focused Solutions

Work Experience

Professional experience and contributions in simulation, and enterprise software development.

2025 — Present 2026 — Present
Unity Developer
PT Savana Madani Teknologi

Full-time Unity Developer responsible for designing and developing simulation software, enterprise applications, and operational training systems. Contributed to projects including Port Harbour, VTCV, ODOL (Over Dimension Over Load), Rekayasa Lalulintas, Tiket passenger, API integrations.

Featured Projects

Selected projects showcasing practical software

Port Harbour project screenshot
Port Harbour

Interactive 3D showcase application that presents buildings and facilities surrounding Palembang Port. Features include free camera navigation, interactive building selection, point-of-interest labels, and smooth camera transitions to help users efficiently explore and understand the port environment.

Unity C# 3D Visualization Interactive Showcase Camera System UI/UX
VTCV project screenshot
VTCV

3D maritime traffic visualization platform designed to monitor and present cargo vessel movements across operational shipping routes. The application visualizes vessel navigation between Merak and Bakauheni as well as port activities in Palembang, including arrival, berthing, departure, and transit operations. Users can switch between multiple camera perspectives to observe vessel movements and port activities from different viewpoints.

Unity C# 3D Visualization Maritime Simulation Camera System Monitoring
ODOL project screenshot
ODOL (Over Dimension Over Load)

Operational training simulator that places users in a first-person inspection environment to evaluate vehicle compliance with over-dimension and overloading regulations before entering Merak Port. The application combines realistic inspection workflows, regulatory validation processes, and seamless web API integration to support training, assessment, and operational decision-making.

Unity C# 3D Visualization First-Person Simulation Training System Inspection Workflow REST API
Rekayasa Lalulintas project screenshot
Rekayasa Lalulintas

Operational traffic management simulator developed to support congestion mitigation and traffic flow optimization around Merak Port. Users monitor and control vehicle releases from multiple rest areas, balancing traffic demand and roadway capacity to ensure smooth port access. The application integrates with web-based APIs to synchronize operational data and enhance simulation accuracy.

Unity C# Traffic Simulation Operational Planning REST API Decision Making
Ticket Passengers project screenshot
Ticket Passengers

Ferry boarding and ticket validation platform designed to streamline passenger and vehicle verification processes before embarkation. The system integrates with web-based APIs to retrieve operational data, validate ticket information, and support efficient boarding workflows while ensuring compliance with transportation procedures.

Unity C# Ticket Validation REST API Decision Making

Tech Stack

Technologies, tools, and frameworks I use to build simulation software, multiplayer systems, and enterprise applications.

Programming
C# JavaScript HTML5 CSS3
Unity Development
Unity Mirror Addressables ScriptableObject
Backend & Integration
REST API Laravel MySQL JSON
Tools & Workflow
Git GitHub Plastic SCM Jira

Get In Touch

Open to professional opportunities, collaborations, freelance work, and exciting software development projects.